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    copied!<p>It's highly likely that Apple rejected the app due to it being just a website wrapped in Phonegap. They do this as they expect you to make some use of the OS. Bear in mind when they look at your App they statically analyse it and it will show what APIs you are using, if you are using none, it will be rejected. In this case, perhaps the best way is to develop it as a HTML5 app using use the features of iOS to make it feel like an app - caching for example.</p> <p>Otherwise, I'd make it look very much like an app. I've developed an app for my workplace, and whilst using a number of APIs such as location, and push notifications, no user would ever know it's developed using Phonegap. Have a look here:</p> <p><a href="https://itunes.apple.com/gb/app/chester/id665701380?mt=8&amp;ign-mpt=uo%3D4" rel="nofollow">https://itunes.apple.com/gb/app/chester/id665701380?mt=8&amp;ign-mpt=uo%3D4</a></p> <p>You do need an account to make it work, but the screenshots will give you an example of the sort of UI Apple would expect. It doesn't have to look like a iOS app - I've used a Windows Phone-like interface, but I have retained the back button at the top left, and styled it to look like iOS7.</p> <p>You can find a useful resource here:</p> <p><a href="http://ivomynttinen.com/blog/the-ios-7-design-cheat-sheet/" rel="nofollow">http://ivomynttinen.com/blog/the-ios-7-design-cheat-sheet/</a></p> <p>This gives you dimensions and clues to what iOS colours, fonts, icons etc to use. </p> <p>You can get Glyphish icons (<a href="http://www.glyphish.com" rel="nofollow">http://www.glyphish.com</a>) to add to the quality of the app, and remember they expect retina images also now. </p> <p>Use Phonegap 2.7 or above to make sure it's fully compliant with the retina requirements.</p>
 

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