Note that there are some explanatory texts on larger screens.

plurals
  1. POHow do I set up wxWidgets for Windows and CodeLite?
    text
    copied!<p>I'm trying out a new setup. I'm on a 32-bit Windows 8 Pro laptop. I've downloaded MinGW-builds' GCC 4.8.1. I used it to compile LLVM &amp; CLang (3.4+ from a SVN copy of the trunk). Both of those are in my PATH.</p> <p>I've downloaded CodeLite 5.2, which came with a copy of MinGW/GCC 4.7.1. I got the pure console tutorial example working, but I can't get the wxWidgets example working. (It's the <a href="http://codelite.org/LiteEditor/QuickStart" rel="nofollow" title="CodeLite, an open source, cross platform C/C++ IDE | LiteEditor / QuickStart">Quick Start</a>.) I downloaded &amp; installed wxWidgets. (Always a good first step.) I built it with MinGW-4.8.1. I've read the error notes and added two (first local, now system) environment variables: <code>WXWIN</code> at "C:\wxWidgets-2.9.5" and <code>WXCFG</code> at "..\build\msw\gcc_mswud". (I initially thought <code>WXCFG</code> would be an absolute path, but it's based off of "<code>%WXWIN%\lib\</code>".) I moved my MinGW and LLVM builds out of "C:\Program Files" to "C:\" to avoid having a space in their paths.</p> <p>Here's the (still) error output when I build with F7:</p> <pre><code>C:\WINDOWS\system32\cmd.exe /c "mingw32-make.exe -j 2 -e -f Makefile" "----------Building project:[ Test1_2 - Debug ]----------" Please use the --wxcfg flag (as in wx-config --wxcfg=gcc_dll\mswud) or set the environment variable WXCFG (as in WXCFG=gcc_dll\mswud) to specify which configuration exactly you want to use. Please use the --wxcfg flag (as in wx-config --wxcfg=gcc_dll\mswud) or set the environment variable WXCFG (as in WXCFG=gcc_dll\mswud) to specify which configuration exactly you want to use. Please use the --wxcfg flag (as in wx-config --wxcfg=gcc_dll\mswud) or set the environment variable WXCFG (as in WXCFG=gcc_dll\mswud) to specify which configuration exactly you want to use. Please use the --wxcfg flag (as in wx-config --wxcfg=gcc_dll\mswud) or set the environment variable WXCFG (as in WXCFG=gcc_dll\mswud) to specify which configuration exactly you want to use. mingw32-make.exe[1]: Entering directory `C:/Users/Daryle/Documents/CodeLite/Test1/Test1_2' g++: error: wx-config: No such file or directory g++: error: Error:: Invalid argument g++: error: No: No such file or directory g++: error: valid: No such file or directory g++: error: setup.h: No such file or directory g++: error: of: No such file or directory g++: error: wxWidgets: No such file or directory g++: error: has: No such file or directory g++: error: been: No such file or directory g++: error: found: No such file or directory g++: error: at: No such file or directory g++: error: location:: Invalid argument g++: error: C:\wxWidgets-2.9.5\lib\..\build\msw\gcc_mswud\wx\setup.h: No such file or directory g++: error: wx-config: No such file or directory g++: error: Error:: Invalid argument g++: error: No: No such file or directory g++: error: valid: No such file or directory g++: error: setup.h: No such file or directory g++: error: of: No such file or directory g++: error: wxWidgets: No such file or directory g++: error: has: No such file or directory g++: error: been: No such file or directory g++: error: found: No such file or directory g++: error: at: No such file or directory g++: error: location:: Invalid argument g++: error: C:\wxWidgets-2.9.5\lib\..\build\msw\gcc_mswud\wx\setup.h: No such file or directory mingw32-make.exe[1]: *** [Debug/test1_2_frame.o.d] Error 1 mingw32-make.exe[1]: *** Waiting for unfinished jobs.... mingw32-make.exe[1]: *** [Debug/test1_2_app.o.d] Error 1 Test1_2.mk:102: recipe for target `Debug/test1_2_frame.o.d' failed Test1_2.mk:94: recipe for target `Debug/test1_2_app.o.d' failed mingw32-make.exe[1]: Leaving directory `C:/Users/Daryle/Documents/CodeLite/Test1/Test1_2' mingw32-make.exe: *** [All] Error 2 Makefile:4: recipe for target `All' failed 0 errors, 0 warnings </code></pre> <p>At some point, a compiler step spewed out an error message and the next step interpreted it as actual parameters! (Should have sent the error on stderr instead of stdout?)</p> <p><strong>Update</strong></p> <p>After moving on to my actual work, I got errors and noticed that CodeLite is still using the MinGW 4.7.1 that came with the CodeLite download instead of using the 4.8.1 I downloaded. I probably messed things up by changing the search directories to my 4.8.1. I think I'm going to erase everything and start over....</p>
 

Querying!

 
Guidance

SQuiL has stopped working due to an internal error.

If you are curious you may find further information in the browser console, which is accessible through the devtools (F12).

Reload