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  1. POGoogle Play Game Services Achievements gone on iOS
    text
    copied!<p>The Good: <br> Achievements and Leaderboards work perfectly on Android<br> Leaderboards work on iOS</p> <p>The Bad:<br> Achievements don't work on iOS</p> <p>Everything works flawlessly on android.<br> Now running my game on iOS however will unlock achievements (banner shows up) but after a user logout and relogin, the achievements will be gone. (Leaderboards work perfectly though)</p> <p>iOS 6.1.3, Unity 3D and Prime31 Google Play Game Services Plugin</p> <p>Completely clueless what could cause that. I also unlocked heaps on my android on the same google account. So when logging in on iOS it should show these achievements, too, it doesn't.</p> <pre><code>2013-07-24 10:10:53.734 xxx[3669/0x3bfd1b88] [lvl=2] __49-[GPGManager executeOperation:completionHandler:]_block_invoke_0() GAMES RESPONSE (games.achievementDefinitions.list) = { items = ( { achievementType = STANDARD; description = "Survive 20 seconds"; id = xxx; initialState = REVEALED; isRevealedIconUrlDefault = 0; isUnlockedIconUrlDefault = 0; kind = "games#achievementDefinition"; name = Beginner; revealedIconUrl = "https://lh6.ggpht.com/w8UAkuhdsVJ7WsYPpqAUnTKy88k8rN8njKcGj5hu8A8Xa-xxx=fbw=1"; unlockedIconUrl = "https://lh6.ggpht.com/w8UAkuhdsVJ7WsYPpqAUnTKy88k8rN8njKcGj5hu8A8Xa-xxx"; }, 2013-07-24 10:14:50.279 xxx[3669/0x3bfd1b88] [lvl=2] -[GPGManager executeOperation:completionHandler:] GAMES REQUEST (games.achievements.unlock) = { achievementId = xxx; } 2013-07-24 10:14:51.459 xxx[3669/0x3bfd1b88] [lvl=2] __49-[GPGManager executeOperation:completionHandler:]_block_invoke_0() Service Operation Succeeded [games.achievements.unlock] 2013-07-24 10:14:51.459 xxx[3669/0x3bfd1b88] [lvl=2] __49-[GPGManager executeOperation:completionHandler:]_block_invoke_0() GAMES RESPONSE (games.achievements.unlock) = { kind = "games#achievementUnlockResponse"; newlyUnlocked = 0; } </code></pre>
 

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