Note that there are some explanatory texts on larger screens.

plurals
  1. PO
    text
    copied!<p>Hmm.. I have a better idea than my previous answer - alternate data streams(works only on NTFS):</p> <pre><code> echo You scored: %point% echo. set /p name=Type name: echo %name% - %point% &gt;&gt;"%~f0:scores" goto begin :two cls echo. echo The objective of the game is to get as many points as possible. To get points you must correctly retype the numbers that appear on the screen. The numbers show for a short period of time. As you get more points the numbers get longer! When you have lost you will be prompted to enter your name. You can view the highscores too! echo. pause goto begin :three cls echo. more&lt;"%~f0:scores" | sort echo. pause goto begin </code></pre> <p>But this will be literal sorting...</p> <p>EDIT:</p> <pre><code>@echo off REM Produced by Calder Hutchins REM This is a game title Memory Game :begin set point=0 cls echo. echo Memeory Game echo ------------------ echo 1) Play echo 2) Instructions echo 3) High Scores echo ------------------ set /p pick=^&gt; if %pick%==1 goto one if %pick%==2 goto two if %pick%==3 goto three goto begin :one cls REM Determines the number if %point% LSS 6 set /a rand=%random% %% (100 - 1 + 1)+ 1 if %point% LSS 12 if %point% GTR 5 set /a rand=%random% %% (500 - 100 + 1)+ 100 if %point% LSS 18 if %point% GTR 11 set /a rand=%random% %% (1000 - 500 + 1)+ 500 if %point% LSS 24 if %point% GTR 17 set /a rand=%random% %% (2000 - 1000 + 1)+ 1000 if %point% LSS 30 if %point% GTR 23 set /a rand=%random% %% (9000 - 1500 + 1)+ 1500 if %point% LSS 36 if %point% GTR 29 set /a rand=%random% %% (19000 - 5000 + 1)+ 5000 if %point% LSS 42 if %point% GTR 35 set /a rand=%random% %% (32000 - 10000 + 1)+ 10000 if %point% LSS 48 if %point% GTR 41 set /a rand=%random% %% (999 - 100 + 1)+ 100 if %point% LSS 48 if %point% GTR 41 set /a randtwo=%random% %% (999 - 100 + 1)+ 100 if %point% GTR 47 set /a rand=%random% %% (9999 - 1000 + 1)+ 1000 if %point% GTR 47 set /a randtwo=%random% %% (9999 - 1000 + 1)+ 1000 echo. REM Prints the number if %point% LSS 42 echo %rand% if %point% GTR 41 set rand=%rand%%randtwo% if %point% GTR 41 echo %rand% echo. ping localhost -n 3 &gt;nul cls echo. echo. echo. set /p yourOption=Guess: REM Determines correct or wrong if %youroption%==%rand% set /a point=%point% +1 &amp; goto one cls echo. echo You scored: %point% echo. set /p name=Type name: echo %name% - %point% &gt;&gt;"%~f0:scores" goto begin :two cls echo. echo The objective of the game is to get as many points as possible. To get points you must correctly retype the numbers that appear on the screen. The numbers show for a short period of time. As you get more points the numbers get longer! When you have lost you will be prompted to enter your name. You can view the highscores too! echo. pause goto begin :three cls echo. more&lt;"%~f0:scores" | sort echo. pause goto begin </code></pre>
 

Querying!

 
Guidance

SQuiL has stopped working due to an internal error.

If you are curious you may find further information in the browser console, which is accessible through the devtools (F12).

Reload