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  1. PONo EGLConfig found
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    copied!<p>I'm trying to make simple Game in android using <a href="http://www.raywenderlich.com/12065/how-to-create-a-simple-android-game" rel="nofollow noreferrer">AndEngine tutorial</a> </p> <p>Now When I run the project I get the error saying that <strong>java.lang.IllegalArgumentException: No EGLConfig found!</strong></p> <p>TowerOfHanoiActivity.java</p> <pre><code>public class TowerOfHanoiActivity extends SimpleBaseGameActivity { private static int CAMERA_WIDTH = 800; private static int CAMERA_HEIGHT = 480; private ITextureRegion mBackgroundTextureRegion, mTowerTextureRegion, mRing1, mRing2, mRing3; @Override public EngineOptions onCreateEngineOptions() { final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera); } @Override protected void onCreateResources() { try { // 1 - Set up bitmap textures ITexture backgroundTexture = new BitmapTexture( this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream open() throws IOException { return getAssets().open("gfx/background.png"); } }); ITexture towerITexture = new BitmapTexture( this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream open() throws IOException { return getAssets().open("gfx/tower.png"); } }); ITexture ring1 = new BitmapTexture(this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream open() throws IOException { return getAssets().open("gfx/ring1.png"); } }); ITexture ring2 = new BitmapTexture(this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream open() throws IOException { return getAssets().open("gfx/ring2.png"); } }); ITexture ring3 = new BitmapTexture(this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream open() throws IOException { return getAssets().open("gfx/ring3.png"); } }); // 2 - Load bitmap textures into VRAM backgroundTexture.load(); towerITexture.load(); ring1.load(); ring2.load(); ring3.load(); // 3 - Set up texture regions this.mBackgroundTextureRegion = TextureRegionFactory.extractFromTexture(backgroundTexture); this.mTowerTextureRegion = TextureRegionFactory.extractFromTexture(towerITexture); this.mRing1 = TextureRegionFactory.extractFromTexture(ring1); this.mRing2 = TextureRegionFactory.extractFromTexture(ring2); this.mRing3 = TextureRegionFactory.extractFromTexture(ring3); } catch (IOException e) { Debug.e(e); } } @Override protected Scene onCreateScene() { // 1 - Create new scene final Scene scene = new Scene(); Sprite backroundSprite = new Sprite(0, 0, this.mBackgroundTextureRegion, getVertexBufferObjectManager()); scene.attachChild(backroundSprite); return scene; } } </code></pre> <p>Logcat :</p> <pre><code>03-28 15:21:17.957: D/AndEngine(1478): TowerOfHanoiActivity.onCreate @(Thread: 'main') 03-28 15:21:17.997: D/dalvikvm(1478): Trying to load lib /data/data/com.tutorial.towerofhanoi/lib/libandengine.so 0xb67ac4e0 03-28 15:21:18.007: D/dalvikvm(1478): Added shared lib /data/data/com.tutorial.towerofhanoi/lib/libandengine.so 0xb67ac4e0 03-28 15:21:18.007: D/dalvikvm(1478): No JNI_OnLoad found in /data/data/com.tutorial.towerofhanoi/lib/libandengine.so 0xb67ac4e0, skipping init 03-28 15:21:18.127: D/AndEngine(1478): TowerOfHanoiActivity.onResume @(Thread: 'main') 03-28 15:21:18.277: D/libEGL(1478): Emulator without GPU support detected. Fallback to software renderer. 03-28 15:21:18.277: D/libEGL(1478): loaded /system/lib/egl/libGLES_android.so 03-28 15:21:18.317: W/dalvikvm(1478): threadid=11: thread exiting with uncaught exception (group=0xb615e180) 03-28 15:21:18.328: E/AndroidRuntime(1478): FATAL EXCEPTION: GLThread 81 03-28 15:21:18.328: E/AndroidRuntime(1478): java.lang.IllegalArgumentException: No EGLConfig found! 03-28 15:21:18.328: E/AndroidRuntime(1478): at org.andengine.opengl.view.ConfigChooser.chooseConfig(ConfigChooser.java:183) 03-28 15:21:18.328: E/AndroidRuntime(1478): at org.andengine.opengl.view.ConfigChooser.chooseConfig(ConfigChooser.java:157) 03-28 15:21:18.328: E/AndroidRuntime(1478): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:1009) 03-28 15:21:18.328: E/AndroidRuntime(1478): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1362) 03-28 15:21:18.328: E/AndroidRuntime(1478): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216) 03-28 15:21:18.387: D/gralloc_goldfish(1478): Emulator without GPU emulation detected. 03-28 15:21:18.427: I/dalvikvm(1478): threadid=3: reacting to signal 3 03-28 15:21:18.437: I/dalvikvm(1478): Wrote stack traces to '/data/anr/traces.txt' 03-28 15:21:18.717: D/AndEngine(1478): TowerOfHanoiActivity.onPause @(Thread: 'main') 03-28 15:21:19.167: D/AndEngine(1478): TowerOfHanoiActivity.onDestroy @(Thread: 'main') 03-28 15:21:19.197: D/AndEngine(1478): UpdateThread interrupted. Don't worry - this EngineDestroyedException is most likely expected! 03-28 15:21:19.197: D/AndEngine(1478): org.andengine.engine.Engine$EngineDestroyedException 03-28 15:21:19.197: D/AndEngine(1478): at org.andengine.engine.Engine.throwOnDestroyed(Engine.java:574) 03-28 15:21:19.197: D/AndEngine(1478): at org.andengine.engine.Engine.onTickUpdate(Engine.java:560) 03-28 15:21:19.197: D/AndEngine(1478): at org.andengine.engine.Engine$UpdateThread.run(Engine.java:820) 03-28 15:21:19.197: D/AndEngine(1478): TowerOfHanoiActivity.onDestroyResources @(Thread: 'main') 03-28 15:21:19.197: D/AndEngine(1478): TowerOfHanoiActivity.onGameDestroyed @(Thread: 'main') 03-28 15:21:22.477: I/Process(1478): Sending signal. PID: 1478 SIG: 9 </code></pre> <p>I'm testing my app in emulator with following settings</p> <p><img src="https://i.stack.imgur.com/hogmZ.png" alt="enter image description here"></p> <p>Please give me a proper solution.Thanks</p>
 

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