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    copied!<p><em>Summarized in one sentence: You can use UIViews on external screens like on the main screen.</em></p> <p>Quote of the <strong>Displaying Content on an External Display</strong> section from <a href="http://developer.apple.com/library/ios/#documentation/windowsviews/conceptual/viewpg_iphoneos/CreatingWindows/CreatingWindows.html" rel="nofollow">Apple View Programming Guide</a></p> <blockquote> <p>The process for displaying content on an external display is described in the following sections. However, the following steps summarize the basic process:</p> <ol> <li>At application startup, register for the screen connection and disconnection notifications. </li> <li>When it is time to display content on the external display, create and configure a window. Use the screens property of UIScreen to obtain the screen object for the external display. Create a UIWindow object and size it appropriately for the screen (or for your content). Assign the UIScreen object for the external display to the screen property of the window. Adjust the resolution of the screen object as needed to support your content. Add any appropriate views to the window. </li> <li>Show the window and update it normally.</li> </ol> </blockquote> <p>The developer documents by Apple provide all required information (including samples): <a href="http://developer.apple.com/library/ios/#documentation/windowsviews/conceptual/viewpg_iphoneos/CreatingWindows/CreatingWindows.html" rel="nofollow">http://developer.apple.com/library/ios/#documentation/windowsviews/conceptual/viewpg_iphoneos/CreatingWindows/CreatingWindows.html</a></p>
 

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