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  1. POAndroid UnsupportedOperationException at Canvas.clipPath
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    copied!<p>I am using the image crop library from here <a href="https://github.com/lvillani/android-cropimage" rel="noreferrer">https://github.com/lvillani/android-cropimage</a> in my project to crop images stored on device. </p> <p>However, certain users are reporting crashes with the following stack trace</p> <pre><code>java.lang.UnsupportedOperationException at android.view.GLES20Canvas.clipPath(GLES20Canvas.java:413) at com.android.camera.HighlightView.draw(HighlightView.java:101) at com.android.camera.CropImageView.onDraw(CropImage.java:783) at android.view.View.draw(View.java:11006) at android.view.View.getDisplayList(View.java:10445) at android.view.ViewGroup.drawChild(ViewGroup.java:2850) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.View.getDisplayList(View.java:10443) at android.view.ViewGroup.drawChild(ViewGroup.java:2850) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.View.getDisplayList(View.java:10443) at android.view.ViewGroup.drawChild(ViewGroup.java:2850) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.View.getDisplayList(View.java:10443) at android.view.ViewGroup.drawChild(ViewGroup.java:2850) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.View.getDisplayList(View.java:10443) at android.view.ViewGroup.drawChild(ViewGroup.java:2850) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2489) at android.view.View.draw(View.java:11009) at android.widget.FrameLayout.draw(FrameLayout.java:450) at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:2154) at android.view.View.getDisplayList(View.java:10445) at android.view.HardwareRenderer$GlRenderer.draw(HardwareRenderer.java:853) at android.view.ViewRootImpl.draw(ViewRootImpl.java:1961) at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1679) at android.view.ViewRootImpl.handleMessage(ViewRootImpl.java:2558) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:4697) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:787) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:554) at dalvik.system.NativeStart.main(Native Method) </code></pre> <p>From searching I think it is caused by hardware acceleration on only certain devices. I have disable hardware acceleration in my manifest but the exception is still occurring. I have also found "A solid workaround is to identify the problematic operations in your code, draw those to a bitmap instead, then blit the bitmap to your accelerated canvas."</p> <p>The problematic code according to the stack trace is</p> <pre><code>protected void draw(Canvas canvas) { if (mHidden) { return; } canvas.save(); Path path = new Path(); if (!hasFocus()) { mOutlinePaint.setColor(0xFF000000); canvas.drawRect(mDrawRect, mOutlinePaint); } else { Rect viewDrawingRect = new Rect(); mContext.getDrawingRect(viewDrawingRect); if (mCircle) { float width = mDrawRect.width(); float height = mDrawRect.height(); path.addCircle(mDrawRect.left + (width / 2), mDrawRect.top + (height / 2), width / 2, Path.Direction.CW); mOutlinePaint.setColor(0xFFEF04D6); } else { path.addRect(new RectF(mDrawRect), Path.Direction.CW); mOutlinePaint.setColor(0xFFFF8A00); } canvas.clipPath(path, Region.Op.DIFFERENCE); canvas.drawRect(viewDrawingRect, hasFocus() ? mFocusPaint : mNoFocusPaint); canvas.restore(); canvas.drawPath(path, mOutlinePaint); if (mMode == ModifyMode.Grow) { if (mCircle) { int width = mResizeDrawableDiagonal.getIntrinsicWidth(); int height = mResizeDrawableDiagonal.getIntrinsicHeight(); int d = (int) Math.round(Math.cos(/*45deg*/Math.PI / 4D) * (mDrawRect.width() / 2D)); int x = mDrawRect.left + (mDrawRect.width() / 2) + d - width / 2; int y = mDrawRect.top + (mDrawRect.height() / 2) - d - height / 2; mResizeDrawableDiagonal.setBounds(x, y, x + mResizeDrawableDiagonal.getIntrinsicWidth(), y + mResizeDrawableDiagonal.getIntrinsicHeight()); mResizeDrawableDiagonal.draw(canvas); } else { int left = mDrawRect.left + 1; int right = mDrawRect.right + 1; int top = mDrawRect.top + 4; int bottom = mDrawRect.bottom + 3; int widthWidth = mResizeDrawableWidth.getIntrinsicWidth() / 2; int widthHeight = mResizeDrawableWidth.getIntrinsicHeight() / 2; int heightHeight = mResizeDrawableHeight.getIntrinsicHeight() / 2; int heightWidth = mResizeDrawableHeight.getIntrinsicWidth() / 2; int xMiddle = mDrawRect.left + ((mDrawRect.right - mDrawRect.left) / 2); int yMiddle = mDrawRect.top + ((mDrawRect.bottom - mDrawRect.top) / 2); mResizeDrawableWidth.setBounds(left - widthWidth, yMiddle - widthHeight, left + widthWidth, yMiddle + widthHeight); mResizeDrawableWidth.draw(canvas); mResizeDrawableWidth.setBounds(right - widthWidth, yMiddle - widthHeight, right + widthWidth, yMiddle + widthHeight); mResizeDrawableWidth.draw(canvas); mResizeDrawableHeight.setBounds(xMiddle - heightWidth, top - heightHeight, xMiddle + heightWidth, top + heightHeight); mResizeDrawableHeight.draw(canvas); mResizeDrawableHeight.setBounds(xMiddle - heightWidth, bottom - heightHeight, xMiddle + heightWidth, bottom + heightHeight); mResizeDrawableHeight.draw(canvas); } } } } </code></pre> <p>How can I draw to a bitmap and then blit to the canvas?</p> <p>Any help would be greatly appreciated!</p>
 

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