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    copied!<p>All the Java gaming engines are easily accessible due to easy Java integration. There are several (not sorted in any way):</p> <ul> <li><a href="http://www.jmonkeyengine.com/" rel="nofollow noreferrer">http://www.jmonkeyengine.com/</a></li> <li><a href="http://www.13thmonkey.org/~boris/jgame/" rel="nofollow noreferrer">http://www.13thmonkey.org/~boris/jgame/</a></li> <li><a href="https://jge.dev.java.net/" rel="nofollow noreferrer">https://jge.dev.java.net/</a></li> <li><a href="http://www.lwjgl.org/" rel="nofollow noreferrer">http://www.lwjgl.org/</a></li> <li><a href="https://sourceforge.net/projects/tjger/" rel="nofollow noreferrer">https://sourceforge.net/projects/tjger/</a></li> </ul> <p>A good presentation how to start coding a game in Java is <a href="http://web.archive.org/web/20100813121923/http://jsolutions.se/DukeBeanEm/" rel="nofollow noreferrer">Write a 3-D Game in the Java Programming Language in Less Than 50 Minutes</a> that applies as well.</p> <p>As <a href="http://www.codecommit.com/blog/java/interop-between-java-and-scala" rel="nofollow noreferrer">Scala has a nice Java integration</a> the ointerop should be easy. As mcherm pointed out, for <a href="http://oblong-code.blogspot.com/2008/01/so-wending-slowly-through-scala-has.html" rel="nofollow noreferrer">lwjgl this has already been done</a>. To have the nice Scala feel you could add some <a href="http://www.artima.com/weblogs/viewpost.jsp?thread=179766" rel="nofollow noreferrer">implicit conversions</a>. </p>
 

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